The Last of Us II Inspired Environment
A downloadable game environment
An environment piece inspired by the room showcased in the first cinematic trailer for The Last of Us Part II back in 2016's E3.
The room was modelled based on the trailer with all the assets, spaces and lighting re-made as close to the original room as possible, with some inspiration taken from some of the in-game houses for the parts, which weren't shown in the video.
This was my third ever environment, with it being the first realistic one, and I was quite happy with the outcome of it, especially the lighting as I was struggling in that aspect quite a bit with my previous projects.
Software used for this game was 3Ds Max, zBrush, Substance Painter/Designer and Unreal Engine 4.
| Status | Released |
| Author | BIvanchev |
| Tags | 3D, environment, Photorealistic, the-last-of-us |






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